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Controller tests

Plug in a gamepad and see every button, trigger and stick react in real time.

Controller checks

What the controller test checks

The gamepad tester reads your controller through the browser’s Gamepad API, the same way many web games do. Every face button, bumper, trigger, stick click and the D-pad lights up as you press it, and analog triggers show exactly how far they are pulled.

Both analog sticks are drawn as circles with a dot that follows the stick. Let go of the sticks and watch the numbers: a healthy stick rests very close to the centre. If the dot keeps creeping away from the middle on its own, that is stick drift, the most common fault on modern controllers.

No drivers or apps are needed. Connect the controller over USB or Bluetooth, press a button, and the test starts.

Before you buy or return a controller

Testing takes less than a minute and is worth doing with any second-hand controller or right after a new one arrives. Press every button once, pull both triggers all the way, roll each stick around its edge and then let go. If every button lights up, the triggers reach 100% and both sticks return close to the centre, the controller is in good shape.

Frequently asked questions

Which controllers are supported?

Any controller your browser recognises: Xbox One and Series controllers, DualShock 4, DualSense, Switch Pro, 8BitDo and most generic USB or Bluetooth gamepads.

My controller is connected but nothing shows up. Why?

Browsers only reveal a gamepad after you press a button on it. Press any button while this page is open. If it still does not appear, try another browser or a cable instead of Bluetooth.

Can stick drift be fixed?

Sometimes. Cleaning around the stick base, recalibrating in your system settings or increasing the dead zone in games can help. Worn potentiometers need replacing, which is often covered by warranty.